Player Dispatch
Break Order cover

Break Order

Oct 16, 2026

LinuxPC

Store pagesSteam

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Turn-based tactics on pure elastic billiard physics. One impulse per turn, then everything collides: your pieces, theirs, the furniture. You don't aim at an enemy, you aim at a chain. The sim is fully deterministic, so every turn is a geometry problem — knowable, not lucky.

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